Man, this year is going by quickly. I still can’t quite get that we’re already a fair ways into October. I’ve got no idea where the time is going.
I’ve got to make a decision at the end of December as to the direction I take game development, and I’m a teensy bit concerned at my current progress; I’ve been drifting in the “warm-up” stage for way too long. Without a few milestones to focus on I’ve been a right mess.
With this in mind it’s high time I restart my “game a week” challenge. The rules this time are very simple; I make something playable each week. It doesn’t need to be fancy or even complete, but I do need to work on something else the next week. The goal is simply to stop worrying too much about the unimportant little details and start creating.
To start, I’m going to keep playing around with Flash and make something simple. I’m still tweaking the nose of ActionScript’s functionality, so it’s probably going to just be a Flash game classic straight from the pages of Flash Game University (I own the book). Got to start somewhere!