Update! I meant to make this post a while ago, but I kept getting hung up on the details so I’ll keep this informal and brief.
Things got derailed in the early part of the year, and now I’ve let things drag through out the whole first half it’s time to re-rail them again. Since I’ve let things get so cold my reboot in July might take a while to warm up. I’m currently picking things up with a quick exploration of some of the fine game development libraries, languages and related tech out there to see what clicks best with me for rapid development. I’m hoping to get back into making prototypes and refill my game idea pool with some creative experimentation.